Goal of this Bachelor thesis is to animate a transformation from human to animal.
Bachelorarbeit im Fachbereich Gamedesign, 2015
I am analyzing the transformation from human to animal, therefore I need to do a lot of studies.
„Der Herr vom Murch“ is a prototype which we made in a group of six students in seven weeks in 2012. I designed the main character Nano, some levels and many objects. Furthermore I animated the innkeeper.
The game is a sidescroll shoot’em up for Android tablets and phones. My work as artist was designing backgrounds and characters, modeling them and editing the animations in Photoshop. I also designend parts of the UI.